Luckily[!] for me, our internet connection has been spotty
at best over the past few weeks, giving Electronic Arts time to get over the
initial teething issues, which I knew the game would have even before the rage
erupted.
Thanks to a few technology tricks and a finally-working
Internet connection, I’ve had some time to play around with the game. Here are
my thoughts:
Not as bad as advertised.
Yes, there have been odd quirks. The first city I create
inexplicably disappeared – but that’s no great loss, it was a test city that I
wanted to get rid of anyway. Building on what I’d learned the first time
around, I quickly built a better burg.
The game challenges are far less annoying than those in Sim
City Social (which I’ve all but forgotten during this new Sim City wave). The
free downloadable content is on par (so far) with its Facebook counterpart,
mainly being advertising for other companies. That I can take or leave; it’s no
big deal to me.
What matters to me is the simulation which, as far as I’m
concerned, is great.
I know folks online have quibbled about the depth of the
simulation as well, but they are – to put it kindly – micromanaging nitwits who
want to control every little bit of thing and are the kind of people software
developers sell (shudder) flight simulators to. Not my thing. I just want to
build roads, encourage housing, watch fires get put out, hope my Sims aren’t
too ill or too dim and eventually die happy.
I could do without the multiplayer elements, and will, in
fact, do without it. Don’t ask to be my Origin buddy; I’ll say Nay, nay.
I could also do with more space. I like big, American cities
to spread all over the landscape, and to litter the landscape between cities
with farms, little assemblages of homes and businesses and such. Real world, in
fact. That’s more meaningful to me by way of simulation, which tells me that
Sim City 4 is going to reign supreme as the best of the franchise, as far as
I’m concerned. Maybe in some future iteration, EA will open up the spaces
between the spaces for the kind of intricate verisimilitude I want. But until
(and even if never) it happens, I’ll be a content Sim City player.
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